Keyboard and mouse

Reference of all mouse and keyboard commands: camera navigation, views, selection, drawing, transforming and general keyboard shortcuts

Overview

This page summarizes all mouse and keyboard commands of VICUS Buildings: navigation in the 3D scene, view switching, selection of objects, commands while drawing and transforming building geometry as well as general program shortcuts. The quick reference is also available directly in the program.

Access

  • Key F1 – opens the quick reference for keyboard and mouse control in the program
  • alternatively, menu Help > Keyboard and mouse control…

Camera and navigation

InputAction
Hold left mouse buttonOrbit mode: camera rotates around the clicked point
Hold right mouse buttonFirst-person mode: mouse rotates the camera around the camera position
Hold middle mouse buttonMove the camera (pan)
Mouse wheelMove the camera forward/backward (zoom)
W / SMove the camera forward/backward
A / DMove the camera left/right (relative to the viewing direction)
R / FMove the camera up/down
Q / ERotate the camera around the Z axis (only in the perspective projection)
Shift (hold)Slow down camera movement and zoom (factor 0.1)
Space (hold)Speed up camera movement and zoom (factor 10)

The movement keys can be combined with the right mouse button held down to move through the model as in a first-person view. With the Ctrl key held down, the movement keys are deactivated so that shortcuts such as Ctrl+S do not move the camera.

Practical tip:

For quick navigation in large building models, combine the WASD keys with the right mouse button held down and additionally hold the Space key to speed up the movement. For precisely approaching individual rooms or windows, the Shift key helps in reverse, slowing down the movement. This way you switch fluidly between a rough overview and fine positioning.

Views

InputAction
Ctrl+2 / Ctrl+4 / Ctrl+8 / Ctrl+6View from north / east / south / west (use the number pad)
Ctrl+5View from above
Ctrl+7 / Ctrl+9 / Ctrl+1 / Ctrl+3Bird’s-eye view from north-west / north-east / south-west / south-east
Ctrl+GFind selected geometry: the camera jumps close to the selected geometry; the viewing direction is preserved
2D modeToggles the orthographic top view (2D mode) on/off – button in the toolbar of the 3D scene

For the view shortcuts with Ctrl+number, the number pad should be used. Via the menu View > Reset view, the camera returns to the default view (position above the coordinate origin, looking straight down).

Selection

InputAction
Left clickSelect object exclusively (cancels the previous selection)
Ctrl + left clickAdd object to the selection or remove it from it (toggle additively)
Ctrl + left-click dragDraw a selection window (rubber band). The drag direction determines the effect: from left to right captures all touched objects, from right to left only fully enclosed objects; dragged upward, the captured objects are deselected instead of selected
Shift + left clickInstead of the clicked object, select the parent object (e.g. the room instead of the surface) with all associated child objects
Alt + left clickSelect only the object itself, without its child objects (e.g. a surface without its windows)
EscCancel the entire selection
Ctrl+ASelect all objects
Ctrl+FOpen the dialog Smart selection (selection by filter criteria)
Ctrl+IInvert the selection
DelDelete selected objects
F6 / F7Hide / show selected objects

In the program settings, the additive selection mode can be permanently enabled; then the effect is swapped: a single click toggles additively, Ctrl+click selects exclusively. Selection and visibility describes the details of selection and visibility.

Drawing and editing geometry

While drawing surfaces, rooms, roofs or windows, the following commands apply:

InputAction
Left clickPlace a point (vertex) at the current position of the local coordinate system
EnterApply the drawn geometry into the project (once it is valid); also completes the window drawing in “Complex” mode or with the “Draw with mouse” option enabled
EscCancel the drawing process and return to normal navigation
X / Y / ZLock the chosen axis (movement only along this axis); in the interactive three-point rotation, the keys select the rotation axis
09, Minus, CommaOpen the input field for coordinate offsets and type in values
F3Toggle snapping on/off
Ctrl (hold)Temporarily suppress snapping
F4Mode for aligning the local coordinate system (only when the coordinate system is visible)
F5Mode for moving the local coordinate system (only when the coordinate system is visible)
Shift + middle mouse buttonAlign the local coordinate system once to the surface under the mouse pointer (orientation only, position remains)
Ctrl+Z / Ctrl+Shift+ZUndo / Redo

See also Drawing aids for snap options and the local coordinate system.

Copying and transforming

InputAction
Ctrl+DStart interactive placing of copies of the selected geometry (corresponds to the button Place interactively (Ctrl+D) in the Copy tool)
Shift + mouse wheelDuring interactive placing: change the number of copies (linear arrangement, 1–256 copies)
EnterConfirm interactive transformation (e.g. three-point rotation, interactive resizing)
EscCancel interactive transformation

Details on the transformation tools can be found under Transformations and Trim and copy.

General shortcuts

KeyAction
Ctrl+NCreate new project
Ctrl+OOpen project
Ctrl+SSave project
Ctrl+Shift+SSave project under a new name
Ctrl+ESave project as a project package
Ctrl+WClose project and return to the start screen
Ctrl+QQuit the application
Ctrl+ZUndo
Ctrl+Shift+Z or Ctrl+YRedo
F1Open the quick reference for keyboard and mouse control
F2Open the current project file in the text editor
F8Open the project directory in the file manager
F9Open the simulation view and switch directly to the dynamic building simulation page
F10Open the Simulation view (simulation settings)

Good to know:

With F9 you jump from any view directly to the dynamic building simulation page – the fastest way to recompute after a model change. You return to geometry editing via the Model button in the toolbar at the left edge of the window.

Notes

  • The Model, Simulation and Results views can also be switched via the toolbar at the left edge of the window.
  • All drawing and transformation modes are activated via the toolbar of the 3D scene, see Drawing rooms.

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